Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
pollster
Servo aims to empower developers with a lightweight, high-performance alternative for embedding web technologies in applications.
Fullstack app framework for web, desktop, and mobile.
A Git-compatible VCS that is both simple and powerful
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
🚀2.3x faster than MinIO for 4KB object payloads. RustFS is an open-source, S3-compatible high-performance object storage system supporting migration and coexistence with other S3-compatible platforms such as MinIO and Ceph.
A cross-platform, safe, pure-Rust graphics API.
Visualize, query, and stream to train on multimodal robotics data.
Offline, privacy-first grammar checker. Fast, open-source, Rust-powered
Stream VR games from your PC to your headset via Wi-Fi
Boa is an embeddable Javascript engine written in Rust.
Desktop GUI Framework
An experimental Rust native UI framework
Cross-platform WebView library in Rust for Tauri.
A GPU compute-centric 2D renderer.
The Deterministic Foundation for your SDLC
A radically modular HTML/CSS rendering engine
The Gosub browser engine
Tinymist [ˈtaɪni mɪst] is an integrated language service for Typst [taɪpst].
A GPU-rendered terminal emulator with inline 3D graphics 🐀🧀
Instant, controllable, local pre-trained AI models in Rust
Media over QUIC: Real-time latency at massive scale
Jellyfin Desktop Client
Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.
Toolkit for real-time, low latency, programmable video and audio mixing.
Version control system for AI agents
Rich text layout library
The best OSS remote pair programming app.
Encrypted notebook
Grammar of Graphics in Rust
The next-generation game engine that you deserve implemented in rust on top of GPUI https://pulsarnative.com/
Minimal, high-performance terminal UI kernel with diff-based rendering, inline mode, and RAII terminal cleanup
Yet another block/voxel game; in this one the blocks are made out of blocks. Runs in browsers on WebGPU+WebAssembly.
Cross-platform open-source framework to build graphics applications (like Figma, Canva, Miro, etc). Uses Rust, Wasm, wgpu and epaint.
q2 is the experimental implementation of Quarto 2 in Rust.
Independent ground-up Rust reimplementation of SQLite with concurrent writers and information-theoretic durability
Engine for creating compute shader apps. easy multi pass pipelines, hot reload, audio/video input, and frame export
An integration to parse and render Lottie with Vello.
Compile-time state machine DSL for Rust, inspired by the Ruby state_machines gem.
Next Generation Machine Learning, Statistics and Deep Learning in PURE Rust
Spatial Wayland compositor built around infinite workspace navigation
Native TypeScript game engine — compiles to Metal, DirectX 12, Vulkan, and OpenGL
Macro-based Rust ORM focused on developer ergonomics, inspired by Prisma and Drizzle
Browser Engine in Rust . Not Servo
dear-imgui-rs is a Rust bindings ecosystem for Dear ImGui, featuring docking support, WGPU/GL/Vulkan backends, and a rich set of extensions (ImPlot/ImPlot3D, ImGuizmo/ImGuIZMO.quat, ImNodes, imgui-node-editor, ImGui Test Engine, file browser, reflection-based UI).
A modern Rust + wgpu renderer for Resonite.
VelesDB is a local‑first AI data engine written in Rust that unifies vectors, full‑text and graph in a single file with a familiar SQL‑like language. Instead of sending every RAG or semantic search query to a remote cluster, VelesDB runs directly on your server, laptop, browser, mobile or edge device — no cloud dependency, no external services, ..